﻿package com.company.assembleegameclient.ui.panels.itemgrids.itemtiles {
import flash.events.Event;

public class ItemTileEvent extends Event {

    public static const ITEM_MOVE:String = "ITEM_MOVE";
    public static const ITEM_DOUBLE_CLICK:String = "ITEM_DOUBLE_CLICK";
    public static const ITEM_SHIFT_CLICK:String = "ITEM_SHIFT_CLICK";
    public static const ITEM_CLICK:String = "ITEM_CLICK";
    public static const ITEM_HOTKEY_PRESS:String = "ITEM_HOTKEY_PRESS";
    public static const ITEM_CTRL_CLICK:String = "ITEM_CTRL_CLICK";

    public var tile:InteractiveItemTile;

    public function ItemTileEvent(_arg1:String, _arg2:InteractiveItemTile) {
        super(_arg1, true);
        this.tile = _arg2;
    }

}
}
